AI Insights · Timothy · January 2024
Top 5 Anime Games on Android in Latin America Q4 2023
Explore the performance of the top 5 anime games on Android in Latin America during Q4 2023, including trends in downloads, revenue, and active users.
During the fourth quarter of 2023, anime games continued to captivate audiences in Latin America, with notable performances from the top 5 titles on the Android platform. Data from Sensor Tower highlights key trends in weekly downloads, revenue, and active users for these popular games.
Black Clover M by Garena International II saw impressive weekly revenue, starting at approximately $59.9K in its launch week and peaking at around $145K by the end of December. Weekly downloads experienced a significant drop from 1.2M in the first week to about 126K in the last week of December. Active users also showed a decline from 787.8K to 464.9K over the same period.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. displayed a steady rise in weekly revenue, reaching nearly $67.6K in the final week of December. Downloads surged from 72.9K in late September to 284.6K by the end of the year. Active users increased significantly from 928.2K to an impressive 1.4M.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco, showed varied weekly revenue, peaking at around $20.2K in mid-November. Weekly downloads fluctuated, hitting a high of 113.7K in the last week of December. Active users grew from 211.4K to 267.1K by the end of the quarter.
ONE PIECE Bounty Rush, also by Bandai Namco, saw a modest revenue increase, peaking at around $7.5K in late December. Weekly downloads rose from 66.8K in late September to 50.2K by the end of December. Active users showed a slight decline, starting at 217.5K and ending at 147K.
CAPTAIN TSUBASA: ACE by Program Twenty Three, launched in early December, reported an initial weekly revenue of $5.6K, with a slight increase to $6.4K by the end of the month. Downloads started strong at 323K but declined to about 58.8K in the final week of December. Active users also decreased from 267.7K to 135.5K over the same period.
These insights, provided by Sensor Tower, reflect the dynamic engagement and monetization trends of anime games in Latin America. For more detailed analytics and insights, visit Sensor Tower.